News flash, right? The only time frost was considered a good raid spec was at the outset of vanilla raiding when everything you pulled was immune to fire damage. Still though, Blizzard has made long strides since then in attempting to make all specs viable in both end-game PvE and PvP – so why is frost the seemingly lone remaining bastard child?
Anyone who has read the blog since I re-launched and cares to remember what I wrote for longer than 45 seconds might recall that I recently embarked on a new journey as a gnome mage. The intent was to give me an avenue to check out all the revamps to 1-60 brought by Cataclysm, and hopefully give me new things to rant about.
When I hit level 10, I thought long and hard about which tree I wanted to lock myself into until level 70. I ultimately decided to go with the frost tree just because my original mage had never been frost spec since the release of The Burning Crusade.
With heirlooms and a 50% slow on my main nuke, its pretty much faceroll to level as frost. The pet is next to worthless except for the extra freeze, but thats fine because that’s usually all I need anyway. I can easily down 5-6 mobs at a time with the ranged freeze + talented Blizzard slow – its mind-numbingly simple.
What I’ve realized from playing the spec though is that the same thing that makes it great for leveling is what makes it awful for end-game PvE. Frost is a spec that has a very specific “flavor” to it – it favors roots and slows, as you would expect, because frost is something that is cold. Without those mechanics, it wouldnt feel like a frost tree anymore.
The problem with it is that the damage has to suffer to give all those spells the “frosty” feel they come with. Why would you use Fireball if Frostbolt hit just as hard AND slowed an attacker? Why would you use Blast Wave for a daze if Frost Nova did equal damage and rooted? I get that, and thats probably a trade-off that people are happy with. It’s worked out for me so far in my leveling experience, and I can certainly see the appeal from a PvP standpoint.
That said, given that everything in raid content that counts (trash doesn’t) is immune to slow and root. Even the bottom tier frost talent has to have incentive to use it against mobs that are immune to freeze effects. You’re left with your gimpy damage that is being offset by utility that you literally cannot take advantage of. Fingers of Frost goes a little ways in mitigating it, but even then Ice Lance is never going to be your primary source of damage.
So what could they do to make frost raid-viable? They could probably sort it out with some creative glyphs – something that allows you to remove the slow effect from your frostbolt and increase its damage. But if they did that, what’s the point of being frost? As it stands, the slows/roots are what defines the class. Take those away and bump up the damage and you might as well be playing a fire mage – you’d be using the same basic rotation with procs thrown in (mind freeze may as well be hot streak as it is). Even then it would still be inferior because fire offers better options for getting dps on adds without having to fully abandon the primary target.
I guess what I am really saying here is that the leveling experience has given me an appreciation for something I thought was completely terrible. It’s actually fun being able to kite around elite mobs and solo shit I probably couldn’t burn down with the glass cannon approach of the other mage specs. I feel though that the aspects of the frost tree that make it unique will ultimately prevent it from ever becoming a fully raid-viable spec.
And maybe that’s fine. After all, it’s not like being the black sheep is something new to the Mage class…
Seriously, what the fuck. Just when I thought this blog might have to shut down because they were making some honestly good-looking changes (new living bomb is pretty sick, ive tried it :D), they go and fuck everything up again with this shit:
Yeah, that’s right. No more damage increase, just a crit buff now. In case you’re too retarded to understand why this is retarded, let me break this down for you…
Back before TBC came out, Jeff Kaplan (Tigole, Grand Wizard of WoW) posted the following on the official Mage discussion forum:
In test after test, our jaws are consistently dropping at the sheer damage output we’ve seen from the mage at level 70, so I do think that some of the panic here is unwarranted. These results are directly what have led to some of the changes such as the one to elemental precision. Damage = zomg.
What he ACTUALLY meant was:
In test after test, our jaws are consistently dropping at the sheer damage output we’ve seen from the mage at level 70 in Karazhan, so I do think that some of the panic here is unwarranted. These results are directly what have led to some of the changes such as the one to elemental precision. Damage = zomg in Karazhan.
In short, Mage damage scaling in TBC is among the worst in the game. It’s bad and everyone knows it.
Enter Improved Scorch, which gives you a 15% bonus to fire damage in its current, live server implementation. This is a good thing. What it means is that, while our damage scales poorly, we basically get a second level of scaling potential in the form of this buff to kinda lessen the degree of shittyness the class has been saddled with.
Come Wrath, Improved Scorch will instead give a flat bonus to spell critical strike chance. So what does this mean? This means that we lose our second degree of damage scaling while gaining nothing to offset the change. It COULD be argued that Burnout makes up for it, but that’s bullshit too because it’s still directly related to the shitty scaling of your Fireball AND it drains your mana. So before you even point your finger to Burnout, shut up.
In short, Blizzard has successfully fucked us again. It’s as if they realized they were doing some halfway decent stuff with the class and were like “Oh crap, we forgot this is the Mage, we gotta shit on this somehow!”
Thanks guys, really appreciate it. Hey, at least Imp Scorch will lead to more procs of Hot Streak though!
I really don’t even know what to say about this one.
Really, no words.