My Mage Sucks in 3.1…without spirit!

From the latest PTR build:

Molten Armor now causes 170 Fire damage when hit for all ranks (Up from 75/130/170) and also increases your critical strike rating by 25% of your spirit.

LOL HEY MAGES YOU THINK YOUR SPIRIT ON YOUR GEAR IS WORTHLESS HUH?  WELL YOU SHOULD HAVE KEPT YOUR FILTHY BLUE MOUTHS SHUT CUZ NOW YOU’RE REALLY GONNA GET IT.  YEAH, THAT’S RIGHT!  STACK SPIRIT OR ELSE YOUR FAVORITE BUFF IS WORTHLESS!  HOW MUCH SPIRIT?  OH, Y’KNOW, ENOUGH THAT YOU’LL NEVER GET UP TO THE LEVEL OF CRIT THE SPELL GIVES NOW! HAHAHAHAHA!  BETTER GEM SPIRIT AND ENCHANT THOSE BRACERS YOU SORRY FUCKERS!

So glad I re-rolled!

8 Responses to “My Mage Sucks in 3.1…without spirit!”

  1. Doesn’t it make you feel good to be a Mage again… just like old times?

  2. Not sure if you’ve seen them yet but the interview with GhostCrawler blew my mind, though I shouldn’t have been suprised.

    Some dudes short analysis: http://forums.worldofwarcraft.com/thread.html?topicId=15864846606&sid=1

    The full questions (I believe): http://forums.worldofwarcraft.com/thread.html?topicId=15864856467&sid=1

    So thats it, mage concerns answered! Just about all of it seems to be L2P nabs, and no compensation for utterly destroying imp scorch (Wtf was wrong with it when it actually gave damage scaling?) And then saying they’d have to nerf us somewhere else if they compensated for something theyd nerfed in the first place…

    Maybe the dudes in full end game raid gear might get the spirit benefit on MA but its a nerf to everyone else, and stacking spirit means we lose out on other valuable stats, just cause apparently “no one uses it in pvp so its ok” /sigh.

  3. Col. Jessup Says:

    DK convert as well, i love the tier 8 4pc that gives Strudel an extra 10 on cast, oh wait they nerfed tha too.

  4. traptfreak-peopolde Says:

    WTF

  5. traptfreak-peopolde Says:

    WTF EVERY FUCKING PATCH WE GET NERFED LIKE HELL NOW MY DPS WILL DROP DAMN BLIZZARD

  6. L2raid nub, i still pull top 5 :D

  7. I’ve just come back to my mage after yonks of being away from wow due to uni, and the first thing I said was omfg what the hell have they done to impact??

    Also lol at the fireblast glyph with the “extra critchance on an enemy who’se stunned”, yet now one of the moves to actually stun them in the firstplace IS now fireblast, which is ofc on a cooldown, rofl.

    /sigh

  8. Also yeah, so much for the “In the next patch we’re going to improve fire pvp viability”, then they reduce the only thing that gave us a couple of seconds o life against rogues and so on, to proc off ONE spell, ya then haveto get a further spell through, and hit for it to actually do the stun also.

    What were they thinking?

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